gbrochar
|
9cd8c22dce
|
fix last stuff
|
2024-10-07 15:46:21 +02:00 |
gbrochar
|
9a83bb2975
|
libft compile + NOW SUPPORTS 8K RESOLUTION 8D
|
2024-10-05 11:29:47 +02:00 |
gbrochar
|
9b08ecfca7
|
add libft : strlen
|
2024-10-05 11:18:30 +02:00 |
gbrochar
|
9022563247
|
stuff
|
2024-10-04 18:22:49 +02:00 |
gbrochar
|
5e66410346
|
update Makefile
|
2024-10-03 18:55:22 +02:00 |
gbrochar
|
ca23bc5936
|
add webgl, clean a bit
|
2024-10-03 18:25:53 +02:00 |
gbrochar
|
780fb5bca6
|
fixes escape leaks short story long : stuff
|
2024-10-02 17:51:53 +02:00 |
gbrochar
|
8ed49f2bc0
|
even moar stuff
|
2024-10-01 13:12:24 +02:00 |
gbrochar
|
b040b27fed
|
moar stuff
|
2024-09-30 14:01:47 +02:00 |
gbrochar
|
750e001cda
|
stuff
|
2024-09-28 12:57:38 +02:00 |
gbrochar
|
266f7381ae
|
glew portable normal matrix in cpu code
|
2024-04-25 16:34:55 +02:00 |
gbrochar
|
51bfbd2214
|
feat(center): normalize object size
|
2024-04-25 10:20:20 +02:00 |
gbrochar
|
71e157e76f
|
feat(engine): normals and texture
|
2024-04-25 09:01:05 +02:00 |
gbrochar
|
dadd6998cb
|
chore: remove norm from headers
|
2024-04-24 20:40:56 +02:00 |
gbrochar
|
7bc350942d
|
feat(parse): read uvs and normals indices
|
2024-04-24 20:27:43 +02:00 |
gbrochar
|
6823554e63
|
XXX__RESET__XXX
|
2021-10-16 07:21:43 +02:00 |
gbrochar
|
f89c6be4f8
|
transformations using keys
|
2020-12-26 09:48:19 +01:00 |
gbrochar
|
304ec993c8
|
center vertices
|
2020-12-26 06:41:27 +01:00 |
gbrochar
|
397b67fa1a
|
fix shader memory leaks
|
2020-12-25 15:28:22 +01:00 |
gbrochar
|
0cfd2e577b
|
forgot save
|
2020-12-25 14:58:48 +01:00 |
gbrochar
|
0d8fd653a5
|
glut -> glfw
|
2020-12-25 14:58:25 +01:00 |
gbrochar
|
c86bab2d8a
|
depth test working
|
2020-12-24 14:41:45 +01:00 |
gbrochar
|
f6aff761f9
|
matrices working, transparency issues
|
2020-12-24 13:17:43 +01:00 |
gbrochar
|
71c9d90cee
|
matrices not working
|
2020-12-23 22:23:23 +01:00 |
gbrochar
|
01a06b09a1
|
first GL renders, need proj view model matrices
|
2020-12-23 21:27:00 +01:00 |
gbrochar
|
7d9758728b
|
mat4_identity, mat4_inverse, minimal setup ready for OpenGL
|
2020-12-23 20:38:33 +01:00 |
gbrochar
|
7cc0265f3f
|
triangulate
|
2020-12-23 17:58:47 +01:00 |
gbrochar
|
be37bd8c3e
|
mat4_lookat
|
2020-12-23 17:06:42 +01:00 |
gbrochar
|
3aa9bf6fe3
|
fix compilation
|
2020-12-23 16:13:12 +01:00 |
gbrochar
|
5e4e8a768e
|
mat4_perspective
|
2020-12-23 16:11:35 +01:00 |
gbrochar
|
c2b5bb8de0
|
mat4_multiply
|
2020-12-23 10:51:35 +01:00 |
gbrochar
|
430092bb1d
|
update Makefile
|
2020-12-22 20:50:00 +01:00 |
gbrochar
|
be0af3b26d
|
parser done except for f tokens, start matrices/vectors utils
|
2020-12-22 20:49:06 +01:00 |
gbrochar
|
7df21548f5
|
add armadillo, continue parsing
|
2020-12-22 20:16:36 +01:00 |
gbrochar
|
0e15b1ec6b
|
parser started, norm ok, valgrind ok
|
2020-12-22 19:15:25 +01:00 |
gbrochar
|
1eba66abd1
|
Makefile, libft and resources
|
2020-12-17 20:10:23 +01:00 |
gbrochar
|
16df38de7f
|
Initial commit
|
2020-12-17 18:43:07 +00:00 |