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2 years ago | |
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libft | 2 years ago | |
maps | 2 years ago | |
textures | 2 years ago | |
.gitignore | 2 years ago | |
LICENSE | 2 years ago | |
Makefile | 2 years ago | |
README.md | 2 years ago | |
auteur | 2 years ago | |
event_hook.c | 2 years ago | |
main.c | 2 years ago | |
parsing.c | 2 years ago | |
parsing_2.c | 2 years ago | |
pixel_put.c | 2 years ago | |
run_game.c | 2 years ago | |
wolf3d.h | 2 years ago |
wolf3d : a raycasting engine made using minilibx. It features texture mapping and custom maps parsing.
You need to have to minilibx installed to run it. It will not compile on linux systems.