gbrochar
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af51dece9b
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cache textures, next update scene editor
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2020-11-28 16:37:16 +01:00 |
gbrochar
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1dd40d0584
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better html inputs
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2020-11-28 16:14:59 +01:00 |
gbrochar
|
9b26aa7629
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setup instance lock for scene editing
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2020-11-28 13:50:06 +01:00 |
gbrochar
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edfa41f7dc
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move ui to the top right
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2020-11-28 13:23:22 +01:00 |
gbrochar
|
1e6d672258
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move ui to the right
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2020-11-28 13:22:47 +01:00 |
gbrochar
|
1e97bf3596
|
fixed normal matrix and added scale and translation support
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2020-11-28 13:20:01 +01:00 |
gbrochar
|
123d28efe0
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change default circleSize
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2020-11-28 12:57:47 +01:00 |
gbrochar
|
ce3834ec4f
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added cache, fix circle size instances bug
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2020-11-28 12:44:52 +01:00 |
gbrochar
|
2e8a235d49
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animated fractals
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2020-11-27 18:55:43 +01:00 |
gbrochar
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6a85beb4f6
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added fractal shader
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2020-11-27 17:11:28 +01:00 |
gbrochar
|
940de78d9e
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add circlesize again
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2020-11-27 14:06:59 +01:00 |
gbrochar
|
cd5559fd41
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fix camera bug, no more camera bugs
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2020-11-27 13:54:52 +01:00 |
gbrochar
|
49c8eaa468
|
fix shift wasd bug
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2020-11-27 13:40:14 +01:00 |
gbrochar
|
c68110c9fa
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changed Y axis control
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2020-11-27 13:36:06 +01:00 |
gbrochar
|
420701855e
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fix camera bug
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2020-11-27 13:17:23 +01:00 |
gbrochar
|
86e7637e2e
|
camera control done
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2020-11-27 13:12:24 +01:00 |
gbrochar
|
9ff4298f01
|
readded center object
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2020-11-27 12:15:45 +01:00 |
gbrochar
|
50a878963c
|
proper mouse camera support
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2020-11-27 12:13:53 +01:00 |
gbrochar
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414c3263ea
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basic camera control, uiUpdateParams and initParams simplified
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2020-11-27 11:53:59 +01:00 |
gbrochar
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cad3d7705d
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ui: improve buttons text
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2020-11-26 16:16:31 +01:00 |
gbrochar
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0e5e93d177
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refacto : use context object instead of returns
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2020-11-26 15:52:28 +01:00 |
gbrochar
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773c7a6091
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update README
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2020-11-26 15:24:38 +01:00 |
gbrochar
|
828872215b
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refacto : separated draw function
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2020-11-26 15:15:55 +01:00 |
gbrochar
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c4f3c75154
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refacto : refacto ui and add env variable context
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2020-11-26 14:07:15 +01:00 |
gbrochar
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a63d807856
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refacto : updateObj remove double
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2020-11-26 10:26:44 +01:00 |
gbrochar
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3ab1c7b1ca
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refacto : split vertex attrib configuration
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2020-11-26 09:35:37 +01:00 |
gbrochar
|
94251a4806
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refacto : split matrices initialization
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2020-11-26 09:11:02 +01:00 |
gbrochar
|
ac2d5bcecb
|
move shaders to files
|
2020-11-25 21:07:21 +01:00 |
gbrochar
|
54522a779c
|
update README
|
2020-11-25 19:50:52 +01:00 |
gbrochar
|
77c8dedb0c
|
added multiple instances support, changed light position
|
2020-11-25 18:58:49 +01:00 |
gbrochar
|
0026741e17
|
fix normal bug
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2020-11-25 14:00:51 +01:00 |
gbrochar
|
e4fc439d01
|
added fine/coarse distance slider
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2020-11-25 13:51:39 +01:00 |
gbrochar
|
ca293366fb
|
added base rotation + git links
|
2020-11-25 13:45:25 +01:00 |
gbrochar
|
e568664fa7
|
change sobel to show lighted grey instead of black when no borders, update mobile instructions, add scrollbar
|
2020-11-25 13:15:26 +01:00 |
gbrochar
|
431877ea09
|
added objects, textures, and sobel edge detection shader
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2020-11-25 12:43:13 +01:00 |
gbrochar
|
7f2b135bdd
|
put sliders and average object position
|
2020-11-24 22:12:32 +01:00 |
gbrochar
|
33de299433
|
added bug workaround instructions for mobile
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2020-11-24 19:56:30 +01:00 |
gbrochar
|
68de8a2af3
|
fix webgl warning and remove consolelog
|
2020-11-24 19:44:32 +01:00 |
gbrochar
|
aef5e53cc3
|
lint
|
2020-11-24 19:24:32 +01:00 |
gbrochar
|
ce7914732e
|
texture support
|
2020-11-24 19:18:45 +01:00 |
gbrochar
|
b1168ca920
|
fix package.json for less downtime during production updates
|
2020-11-24 17:31:31 +01:00 |
gbrochar
|
8c1baf3a86
|
remove useless color buffer and prepare texture buffer implementation
|
2020-11-24 17:28:40 +01:00 |
gbrochar
|
6a1b25777d
|
fix bug where pressing enter updated shader instead of camera distance
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2020-11-24 17:04:33 +01:00 |
gbrochar
|
4fb99acd00
|
added flat mode, one object, and clear some code
|
2020-11-24 16:30:59 +01:00 |
gbrochar
|
89cb1d7962
|
remove small teapot without normals
|
2020-11-24 15:05:35 +01:00 |
gbrochar
|
f85681a44e
|
revert to webgl1 to have more safari compatibility
|
2020-11-24 14:10:16 +01:00 |
gbrochar
|
b19aba1b08
|
switch to webgl2
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2020-11-24 14:08:53 +01:00 |
gbrochar
|
fec20645ce
|
obj selector, a bit of code clearing
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2020-11-24 13:53:30 +01:00 |
gbrochar
|
31ec733bda
|
fixed WebGL warning, add distance support
|
2020-11-24 13:10:47 +01:00 |
gbrochar
|
55cb25f291
|
split code and add ui for changing fragment shader
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2020-11-24 12:10:57 +01:00 |