This website requires JavaScript.
bb82f2dd4c
audit fix, Makefile, typo in repo url
master
gbrochar
2024-10-03 18:14:46 +0200
16d11a7e02
npm audit fix
gbrochar
2024-04-25 10:43:46 +0200
5bb39bcad5
test (no changes)
gbrochar
2022-11-14 15:32:41 +0100
7c535196ab
minor changes
gbrochar
2020-11-29 13:43:40 +0100
c11087650c
minor changes
gbrochar
2020-11-29 12:18:54 +0100
d51b248225
minor changes
gbrochar
2020-11-29 12:02:55 +0100
790d421741
done
gbrochar
2020-11-29 11:28:16 +0100
e18a241289
core done need to add css
gbrochar
2020-11-29 09:31:26 +0100
562b99607d
scene editing working, need lint and cleanup
gbrochar
2020-11-29 08:22:24 +0100
3fdcf3b694
added screenshots to README
gbrochar
2020-11-28 19:45:50 +0100
cf45e3f83c
scene editor v1
gbrochar
2020-11-28 18:53:59 +0100
af51dece9b
cache textures, next update scene editor
gbrochar
2020-11-28 16:37:16 +0100
1dd40d0584
better html inputs
gbrochar
2020-11-28 16:14:59 +0100
9b26aa7629
setup instance lock for scene editing
gbrochar
2020-11-28 13:50:06 +0100
edfa41f7dc
move ui to the top right
gbrochar
2020-11-28 13:23:22 +0100
1e6d672258
move ui to the right
gbrochar
2020-11-28 13:22:47 +0100
1e97bf3596
fixed normal matrix and added scale and translation support
gbrochar
2020-11-28 13:20:01 +0100
123d28efe0
change default circleSize
gbrochar
2020-11-28 12:57:47 +0100
ce3834ec4f
added cache, fix circle size instances bug
gbrochar
2020-11-28 12:44:52 +0100
2e8a235d49
animated fractals
gbrochar
2020-11-27 18:55:43 +0100
6a85beb4f6
added fractal shader
gbrochar
2020-11-27 17:11:28 +0100
940de78d9e
add circlesize again
gbrochar
2020-11-27 14:06:59 +0100
cd5559fd41
fix camera bug, no more camera bugs
gbrochar
2020-11-27 13:54:52 +0100
49c8eaa468
fix shift wasd bug
gbrochar
2020-11-27 13:40:14 +0100
c68110c9fa
changed Y axis control
gbrochar
2020-11-27 13:36:06 +0100
420701855e
fix camera bug
gbrochar
2020-11-27 13:17:23 +0100
86e7637e2e
camera control done
gbrochar
2020-11-27 13:12:24 +0100
9ff4298f01
readded center object
gbrochar
2020-11-27 12:15:45 +0100
50a878963c
proper mouse camera support
gbrochar
2020-11-27 12:13:53 +0100
414c3263ea
basic camera control, uiUpdateParams and initParams simplified
gbrochar
2020-11-27 11:53:59 +0100
cad3d7705d
ui: improve buttons text
gbrochar
2020-11-26 16:16:31 +0100
0e5e93d177
refacto : use context object instead of returns
gbrochar
2020-11-26 15:52:28 +0100
773c7a6091
update README
gbrochar
2020-11-26 15:24:38 +0100
828872215b
refacto : separated draw function
gbrochar
2020-11-26 15:15:55 +0100
c4f3c75154
refacto : refacto ui and add env variable context
gbrochar
2020-11-26 14:07:15 +0100
a63d807856
refacto : updateObj remove double
gbrochar
2020-11-26 10:26:44 +0100
3ab1c7b1ca
refacto : split vertex attrib configuration
gbrochar
2020-11-26 09:35:37 +0100
94251a4806
refacto : split matrices initialization
gbrochar
2020-11-26 09:11:02 +0100
ac2d5bcecb
move shaders to files
gbrochar
2020-11-25 21:07:21 +0100
54522a779c
update README
gbrochar
2020-11-25 19:50:52 +0100
77c8dedb0c
added multiple instances support, changed light position
gbrochar
2020-11-25 18:58:49 +0100
0026741e17
fix normal bug
gbrochar
2020-11-25 14:00:51 +0100
e4fc439d01
added fine/coarse distance slider
gbrochar
2020-11-25 13:51:39 +0100
ca293366fb
added base rotation + git links
gbrochar
2020-11-25 13:45:25 +0100
e568664fa7
change sobel to show lighted grey instead of black when no borders, update mobile instructions, add scrollbar
gbrochar
2020-11-25 13:15:26 +0100
431877ea09
added objects, textures, and sobel edge detection shader
gbrochar
2020-11-25 12:43:13 +0100
7f2b135bdd
put sliders and average object position
gbrochar
2020-11-24 22:12:32 +0100
33de299433
added bug workaround instructions for mobile
gbrochar
2020-11-24 19:56:30 +0100
68de8a2af3
fix webgl warning and remove consolelog
gbrochar
2020-11-24 19:44:32 +0100
aef5e53cc3
lint
gbrochar
2020-11-24 19:24:32 +0100
ce7914732e
texture support
gbrochar
2020-11-24 19:18:45 +0100
b1168ca920
fix package.json for less downtime during production updates
gbrochar
2020-11-24 17:31:31 +0100
8c1baf3a86
remove useless color buffer and prepare texture buffer implementation
gbrochar
2020-11-24 17:28:40 +0100
6a1b25777d
fix bug where pressing enter updated shader instead of camera distance
gbrochar
2020-11-24 17:04:33 +0100
4fb99acd00
added flat mode, one object, and clear some code
gbrochar
2020-11-24 16:30:59 +0100
89cb1d7962
remove small teapot without normals
gbrochar
2020-11-24 15:05:35 +0100
f85681a44e
revert to webgl1 to have more safari compatibility
gbrochar
2020-11-24 14:10:16 +0100
b19aba1b08
switch to webgl2
gbrochar
2020-11-24 14:08:53 +0100
fec20645ce
obj selector, a bit of code clearing
gbrochar
2020-11-24 13:53:30 +0100
31ec733bda
fixed WebGL warning, add distance support
gbrochar
2020-11-24 13:10:47 +0100
55cb25f291
split code and add ui for changing fragment shader
gbrochar
2020-11-24 12:10:57 +0100
ed902a2ed2
fix texture diffuse
gbrochar
2020-11-23 21:16:36 +0100
8dae1792e5
precision android
gbrochar
2020-11-23 20:50:43 +0100
0eee41e5ce
phong
gbrochar
2020-11-23 20:40:51 +0100
66430eba5e
shaded teapot
gbrochar
2020-11-23 17:07:53 +0100
17d69ba547
teapot !
gbrochar
2020-11-23 13:47:44 +0100
341dbe1023
many cube rotating around a point
gbrochar
2020-11-23 06:38:10 +0100
7edddc0e57
rotating cube
gbrochar
2020-11-22 20:56:56 +0100
e8af0755bc
update README
gbrochar
2020-11-22 19:52:12 +0100
480544cd36
typo
gbrochar
2020-11-22 19:45:03 +0100
66457fde1a
update README
gbrochar
2020-11-22 19:42:49 +0100
797f6f4cb3
add new line at end of file for production v1
gbrochar
2020-11-22 15:56:23 +0100
2e90822b5b
Colored square rotating
gbrochar
2020-11-22 15:16:08 +0100
9703298f40
Colored square
gbrochar
2020-11-22 15:09:28 +0100
194be1b5ba
boilerplate react express helloworld
gbrochar
2020-11-22 12:50:14 +0100
818f3fea1d
boilerplate
gbrochar
2020-11-22 11:37:13 +0100
70b6ff02a1
boilerplate no modules
gbrochar
2020-11-22 10:45:29 +0100
2090c08cb5
Initial commit
gbrochar
2020-11-22 09:38:54 +0000