precision android

This commit is contained in:
gbrochar 2020-11-23 20:50:43 +01:00
parent 0eee41e5ce
commit 8dae1792e5
1 changed files with 7 additions and 7 deletions

View File

@ -32,9 +32,9 @@ function main() {
uniform mat4 uviewMatrix;
uniform mat4 umodelMatrix;
varying lowp vec4 vColor;
varying lowp vec4 vNormal;
varying lowp vec3 vPosition;
varying highp vec4 vColor;
varying highp vec4 vNormal;
varying highp vec3 vPosition;
void main()
{
gl_Position = uProjectionMatrix *
@ -48,11 +48,11 @@ function main() {
`;
const fsSource = `
precision mediump float;
precision highp float;
varying lowp vec4 vColor;
varying lowp vec4 vNormal;
varying lowp vec3 vPosition;
varying highp vec4 vColor;
varying highp vec4 vNormal;
varying highp vec3 vPosition;
vec3 extremize(vec3 v, float n) {
if (v.x > n / 2.)