wolf3d : a raycasting engine made using minilibx. It features texture mapping and custom maps parsing.
Updated 2020-11-22 16:31:57 +00:00
rtv1 : a basic raytracing engine made using minilibx. It features Phong shading, planes, spheres, cones and cylinders.
Updated 2020-11-22 16:36:19 +00:00
Updated 2024-04-19 09:41:33 +00:00
rt : a raytracing engine made using minilibx. Features all quadrics, CSG objects, bumpmapping and texture mapping amongst other features.
Updated 2020-11-22 16:53:07 +00:00
This is the MinilibX, a simple X-Window (X11R6) programming API in C, designed for students, suitable for X-beginners.
Updated 2020-11-20 07:37:06 +00:00
42's first project : A partial redo of the standard C library.
Updated 2020-11-20 12:31:39 +00:00
get_next_line : a function that reads a line from a file descriptor, then writes it into a buffer.
Updated 2020-11-22 15:36:33 +00:00
fillit : a backtracing algorithm to fill the smallest square possible with tetrominos read from a file input.
Updated 2020-11-22 16:13:03 +00:00
fil de fer (wireframe) : an isometric wireframe engine using minilibx. Will not compile if minilibx isn't installed on your system and will not compile on linux systems.
Updated 2020-11-22 16:22:59 +00:00
Fract'ol : a fractal engine made using minilibx. Features mandelbrot, julia and a third custom fractal.
Updated 2020-11-22 16:27:44 +00:00
Basic OpenGL program
Updated 2024-04-25 14:35:01 +00:00
This project is about recoding the command nm.
Updated 2024-04-04 11:31:37 +00:00