gbrochar
  • Joined on 2020-11-20
Le futuuuuur
Updated 2022-05-13 18:14:04 +00:00
Updated 2024-04-19 09:41:33 +00:00
wolf3d : a raycasting engine made using minilibx. It features texture mapping and custom maps parsing.
Updated 2020-11-22 16:31:57 +00:00
A simple WebGL app to demonstrate my skills
Updated 2022-11-14 14:32:45 +00:00
Updated 2023-05-18 10:54:21 +00:00
Updated 2021-09-06 19:27:38 +00:00
Basic OpenGL program
Updated 2024-04-24 18:28:26 +00:00
Updated 2020-12-10 18:29:29 +00:00
Implementation of rust data structures and common algorithms associated to them.
Updated 2022-05-22 06:06:46 +00:00
rtv1 : a basic raytracing engine made using minilibx. It features Phong shading, planes, spheres, cones and cylinders.
Updated 2020-11-22 16:36:19 +00:00
rt : a raytracing engine made using minilibx. Features all quadrics, CSG objects, bumpmapping and texture mapping amongst other features.
Updated 2020-11-22 16:53:07 +00:00
Rust Simple RayTracer on CPU
Updated 2020-12-17 10:26:45 +00:00
Ready, Set, Boole! An introduction to Boolean Algebra
Updated 2024-01-25 17:42:15 +00:00
A small website to show some of my creations
Updated 2021-01-03 15:10:34 +00:00
Updated 2021-09-09 08:34:47 +00:00