rt/scenes/P_CSGEx2

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391 B
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AAlvl:3
CAMERA
{
position:-2 4 10
look_at:0 1 0
}
LIGHT
{
position:4 4 4
}
CSG,DIFF
{
PLANE
{
texmodifier:1
texture:textures/bumpmap/glass.xpm
bumpmap:textures/bumpmap/glass.xpm
}
SPHERE
{
scale: 3 3 3
translate: 1 0 0
}
}
CSG,DIFF
{
CYLINDER
{
texture:textures/bumpmap/pb.xpm
bumpmap:textures/bumpmap/pb.xpm
}
CYLINDER
{
scale: 0.8 1 0.8
rotate_x: 90
translate:0 1 0
color: 255 255 255
}
}