AAlvl:3 CAMERA { position:-2 4 10 look_at:0 1 0 } LIGHT { position:4 4 4 } CSG,DIFF { PLANE { texmodifier:1 texture:textures/bumpmap/glass.xpm bumpmap:textures/bumpmap/glass.xpm } SPHERE { scale: 3 3 3 translate: 1 0 0 } } CSG,DIFF { CYLINDER { texture:textures/bumpmap/pb.xpm bumpmap:textures/bumpmap/pb.xpm } CYLINDER { scale: 0.8 1 0.8 rotate_x: 90 translate:0 1 0 color: 255 255 255 } }