fractol/draw_0_3.c

98 lines
1.7 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* draw_0_4.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: gbrochar <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2016/05/26 00:36:26 by gbrochar #+# #+# */
/* Updated: 2016/05/26 00:43:18 by gbrochar ### ########.fr */
/* */
/* ************************************************************************** */
#include "fractol.h"
void *draw_0(void *e_void)
{
int x;
int y;
t_env *e;
e = (t_env *)e_void;
y = 0;
while (y != 180)
{
x = 0;
while (x != WINX)
{
compute(x, y, e);
++x;
}
++y;
}
return (e_void);
}
void *draw_1(void *e_void)
{
int x;
int y;
t_env *e;
e = (t_env *)e_void;
y = 180;
while (y != 360)
{
x = 0;
while (x != WINX)
{
compute(x, y, e);
++x;
}
++y;
}
return (e_void);
}
void *draw_2(void *e_void)
{
int x;
int y;
t_env *e;
e = (t_env *)e_void;
y = 360;
while (y != 540)
{
x = 0;
while (x != WINX)
{
compute(x, y, e);
++x;
}
++y;
}
return (e_void);
}
void *draw_3(void *e_void)
{
int x;
int y;
t_env *e;
e = (t_env *)e_void;
y = 540;
while (y != 720)
{
x = 0;
while (x != WINX)
{
compute(x, y, e);
++x;
}
++y;
}
return (e_void);
}