'convert' shaders to ts

This commit is contained in:
gbrochar 2020-11-22 19:18:32 +01:00
parent 553cecbcc7
commit ad6484ef03
8 changed files with 425 additions and 411 deletions

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `#define MAX_STEPS 1000
#define MAX_DIST 500.
#define E 0.000001
@ -104,3 +105,4 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord )
//col = myvec;
fragColor = vec4(col,1.0);
}`;
/* eslint-enable */

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `#define MAX_STEPS 1280
#define MAX_DIST 1280.
#define E 0.00001
@ -75,3 +76,4 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord ) {
col += vec3(dif);
fragColor = vec4(col, 1.0);
}`;
/* eslint-enable */

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `
#define MAX_STEPS 1280
#define MAX_DIST 1280.
@ -200,5 +201,5 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord )
col += vec3(dif / 2., dif / 2., dif / 2.);
//col = pow(col, vec3(0.454545));
fragColor = vec4(col, 1.0);
}
`
}`;
/* eslint-enable */

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `#define MAX_STEPS 1280
#define MAX_DIST 1024.
#define E 0.0001
@ -221,3 +222,4 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord )
}
fragColor = vec4(col, 1.0);
}`;
/* eslint-enable */

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `
#define MAX_STEPS 1280
#define MAX_DIST 128.
@ -141,4 +142,5 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord )
// Output to screen
col = pow(col, vec3(0.454545));
fragColor = vec4(col, 1.0);
}`
}`;
/* eslint-enable */

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `#define MAX_STEPS 1280
#define MAX_DIST 1280.
#define E 0.00001
@ -228,3 +229,4 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord )
col += dif;
fragColor = vec4(col, 1.0);
}`;
/* eslint-enable */

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `
#define MAX_STEPS 12800
#define MAX_DIST 128.
@ -202,5 +203,5 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord )
}
col = pow(col, vec3(0.454545));
fragColor = vec4(col, 1.);
}
`
}`;
/* eslint-enable */

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@ -1,3 +1,4 @@
/* eslint-disable */
export default `#define MAX_STEPS 1280
#define MAX_DIST 128.
#define E 0.0001
@ -151,3 +152,4 @@ void mainImage( out vec4 fragColor, in vec2 fragCoord )
col = pow(col, vec3(0.454545));
fragColor = vec4(col, 1.0);
}`;
/* eslint-enable */