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A simple WebGL app to demonstrate my skills https://webgl.gaetanbrochard.dev
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gbrochar 5bb39bcad5 test (no changes) 2022-11-14 15:32:41 +01:00
config refacto : refacto ui and add env variable context 2020-11-26 14:07:15 +01:00
public done 2020-11-29 11:28:16 +01:00
src minor changes 2020-11-29 13:43:40 +01:00
views minor changes 2020-11-29 12:02:55 +01:00
.babelrc boilerplate no modules 2020-11-22 10:45:29 +01:00
.eslintrc.js boilerplate no modules 2020-11-22 10:45:29 +01:00
.gitignore boilerplate no modules 2020-11-22 10:45:29 +01:00
LICENSE Initial commit 2020-11-22 09:38:54 +00:00
README.md test (no changes) 2022-11-14 15:32:41 +01:00
package-lock.json scene editor v1 2020-11-28 18:53:59 +01:00
package.json scene editor v1 2020-11-28 18:53:59 +01:00
tsconfig.json boilerplate no modules 2020-11-22 10:45:29 +01:00

README.md

webgl

screenshots

fox teapot

update 11/25/2020 20:00

The code has been getting really long and not clean, so in the next days I'm gonna focus on refactoring the code. Once I'm done with that, I'm gonna add a few features :

  • Real instancing
  • A simple scene editor that allows you to add objects to the scene
  • The ability to rotate, scale and translate said objects
  • Camera control with keyboard(WASD) and mouse

A simple WebGL app to demonstrate my skills.

It is hosted at webgl.gaetanbrochard.dev

I will update the production at least once a day in the following days (started 11/22/2020)

test