fix(): fix button text
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@ -1,5 +1,5 @@
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# Assets and songs
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assets
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assets/textures
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songs
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# ---> Rust
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@ -1,6 +1,7 @@
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use bevy::{
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prelude::*,
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window::PresentMode,
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winit::WinitSettings,
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};
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#[derive(Component)]
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@ -30,13 +31,14 @@ fn main() {
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resolution:(640., 480.).into(),
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present_mode: PresentMode::AutoVsync,
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// Tells wasm to resize the window according to the available canvas
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fit_canvas_to_parent: true,
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fit_canvas_to_parent: false,
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// Tells wasm not to override default event handling, like F5, Ctrl+R etc.
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prevent_default_event_handling: false,
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..default()
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}),
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..default()}))
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.add_plugin(HelloPlugin)
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.insert_resource(WinitSettings::desktop_app())
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.add_startup_system(setup)
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.add_system(button_system)
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.run();
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@ -126,7 +128,7 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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parent.spawn(TextBundle::from_section(
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"Button",
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TextStyle {
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font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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font: asset_server.load("fonts/LinLibertine_Rah.ttf"),
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font_size: 40.0,
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color: Color::rgb(0.9, 0.9, 0.9),
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},
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