scop/glew-2.2.0/auto/core/gl/GL_EXT_memory_object

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GL_EXT_memory_object
http://www.opengl.org/registry/specs/EXT/external_objects.txt
GL_EXT_memory_object
GL_UUID_SIZE_EXT 16
GL_TEXTURE_TILING_EXT 0x9580
GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
GL_NUM_TILING_TYPES_EXT 0x9582
GL_TILING_TYPES_EXT 0x9583
GL_OPTIMAL_TILING_EXT 0x9584
GL_LINEAR_TILING_EXT 0x9585
GL_NUM_DEVICE_UUIDS_EXT 0x9596
GL_DEVICE_UUID_EXT 0x9597
GL_DRIVER_UUID_EXT 0x9598
GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
void glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)
void glCreateMemoryObjectsEXT (GLsizei n, GLuint* memoryObjects)
void glDeleteMemoryObjectsEXT (GLsizei n, const GLuint* memoryObjects)
void glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint* params)
void glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte* data)
void glGetUnsignedBytevEXT (GLenum pname, GLubyte* data)
GLboolean glIsMemoryObjectEXT (GLuint memoryObject)
void glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint* params)
void glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)
void glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
void glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
void glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
void glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
void glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
void glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
void glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
void glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
void glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
void glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)