/* ** ** mlx_opengl.h ** ** public include, use it after mlx.h ** designed only for minilibx_macos ** */ void *mlx_new_opengl_window(void *mlx_ptr, int size_x, int size_y, char *title); /* create an opengl window. put_image & pixel_put & string_put do not work there. */ int mlx_opengl_swap_buffers(void *win_ptr); /* the created window is double buffered. Use this funct to swap buffers */ /* this funct will call glFlush(). Don't call it. */ int mlx_opengl_window_set_context(void *win_ptr); /* in case multiple opengl windows are present, change opengl active context */