<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <SccProjectName />
    <SccLocalPath />
    <ProjectGuid>{664E6F0D-6784-4760-9565-D54F8EB1EDF4}</ProjectGuid>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v141</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
    <Import Project="common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'" Label="PropertySheets">
    <Import Project="common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="common.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
    <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
    <TargetName>glew32s</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <OutDir>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
    <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
    <TargetName>glew32s</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
    <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
    <TargetName>glew32sd</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
    <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
    <TargetName>glew32sd</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
    <OutDir>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
    <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'">
    <OutDir>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
    <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <Optimization>MaxSpeed</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <BufferSecurityCheck>false</BufferSecurityCheck>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>NDEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
      <TargetMachine>MachineX86</TargetMachine>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <Optimization>MaxSpeed</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <BufferSecurityCheck>false</BufferSecurityCheck>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>NDEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
      <TargetMachine>MachineX64</TargetMachine>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <Optimization>Disabled</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <BufferSecurityCheck>false</BufferSecurityCheck>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>_DEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
      <TargetMachine>MachineX86</TargetMachine>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <Optimization>Disabled</Optimization>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <WarningLevel>Level3</WarningLevel>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;WIN32_LEAN_AND_MEAN;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <BufferSecurityCheck>false</BufferSecurityCheck>
    </ClCompile>
    <ResourceCompile>
      <Culture>0x0409</Culture>
      <PreprocessorDefinitions>_DEBUG;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Bscmake>
      <SuppressStartupBanner>true</SuppressStartupBanner>
    </Bscmake>
    <Lib>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
      <TargetMachine>MachineX64</TargetMachine>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\src\glew.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\include\GL\glew.h" />
    <ClInclude Include="..\..\include\GL\wglew.h" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="..\glew.rc" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>