rtv1/src/maths_sphere.c

47 lines
1.5 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* maths_sphere.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: gbrochar <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2019/02/08 14:43:58 by gbrochar #+# #+# */
/* Updated: 2019/02/11 14:15:57 by gbrochar ### ########.fr */
/* */
/* ************************************************************************** */
#include "rtv1.h"
double intersect_sphere(void *obj, t_ray r)
{
t_sphere *s;
double roots[2];
double params[3];
s = (t_sphere *)obj;
params[0] = 1;
params[1] = (double)2 * dot_product(r.d, vec_sub(r.o, s->o));
params[2] = dot_product(vec_sub(r.o, s->o), vec_sub(r.o, s->o))
- s->r * s->r;
if (SUCCESS == solve_quadratic(params, roots))
{
if (roots[0] > 0)
return (roots[0] - E);
else if (roots[1] > 0)
return (roots[1] - E);
}
return (FAILURE);
}
t_vec normal_sphere(void *obj, t_ray r, double t)
{
t_sphere *s;
t_vec p;
s = (t_sphere *)obj;
p = vec_add(r.o, vec_mul(r.d, t));
p = vec_sub(p, s->o);
normalize(&p);
return (p);
}