/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: gbrochar +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2019/02/06 10:11:19 by gbrochar #+# #+# */ /* Updated: 2019/02/22 08:38:14 by gbrochar ### ########.fr */ /* */ /* ************************************************************************** */ #include "rtv1.h" void init_env(t_env *e) { e->func.intersect_obj[PLANE] = &intersect_plane; e->func.intersect_obj[SPHERE] = &intersect_sphere; e->func.intersect_obj[CYLINDER] = &intersect_cylinder; e->func.intersect_obj[CONE] = &intersect_cone; e->func.normal_obj[PLANE] = &normal_plane; e->func.normal_obj[SPHERE] = &normal_sphere; e->func.normal_obj[CYLINDER] = &normal_cylinder; e->func.normal_obj[CONE] = &normal_cone; } int main(int ac, char *av[]) { t_env e; if (ac == 2) if (SUCCESS == parse(av[1], &e)) if (SUCCESS == init_mlx(&e)) { init_env(&e); raytrace(&e); mlx_loop(e.mlx.ptr); } else free_parsing(&e); else { free_parsing(&e); ft_putendl("file is not valid"); } else ft_putendl("usage: ./rtv1 scene_file"); return (0); }