rt/scenes/Mettaton

1001 lines
10 KiB
Plaintext

AAlvl:1
ambient:0.4
CAMERA
{
position:-15 15 37.5
look_at:0 3.15 0
}
LIGHT
{
position:-15 16 15
}
LIGHT
{
position:15 16 15
}
PLANE
{
scale:14 1 45.08
rotate_x:-90
rotate_z:-90
rotate_y:-30
translate:16 2 -30
reflection:0
shine:0
texture:textures/Mettaton/background_wall.xpm
}
PLANE
{
scale:8 8 8
rotate_y:-30
translate:0 -10 0
reflection:0
shine:0
texture:textures/Mettaton/floor.xpm
}
PLANE
{
CUT
{
rotate_x:90
translate:0 0 1
}
CUT
{
rotate_x:-90
}
CUT
{
rotate_z:-90
translate:1 0 0
}
CUT
{
rotate_z:90
}
scale:4 1 15.16
rotate_x:-90
rotate_z:-90
translate:-7.58 -3 2.5
texture:textures/Mettaton/textbox.xpm
reflection:0
texscale:2 2
shine:0
}
// BODY
CUBE
{
vertex_a: -5 -1.5 0.8
vertex_b: 5 7.1 -3
color: 50 50 50
reflection:0
shine:0
}
CUBE
{
vertex_a: -4.2 -4.5 0.8
vertex_b: 4.2 -1.5 -3
color: 50 50 50
reflection:0
shine:0
}
// FIRST LINE
CUBE
{
vertex_a: -3.4 4.6 1
vertex_b: -2.2 5.6 0
color:255 0 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -2 4.6 1
vertex_b: -0.8 5.6 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -0.6 4.6 1
vertex_b: 0.6 5.6 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 0.8 4.6 1
vertex_b: 2 5.6 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 2.2 4.6 1
vertex_b: 3.4 5.6 0
color:255 0 0
reflection:0
shine:0
}
// SECOND LINE
CUBE
{
vertex_a: -3.4 3.4 1
vertex_b: -2.2 4.4 0
color:255 0 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -2 3.4 1
vertex_b: -0.8 4.4 0
color:255 0 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -0.6 3.4 1
vertex_b: 0.6 4.4 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 0.8 3.4 1
vertex_b: 2 4.4 0
color:255 0 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 2.2 3.4 1
vertex_b: 3.4 4.4 0
color:255 0 0
reflection:0
shine:0
}
// THIRD LINE
CUBE
{
vertex_a: -3.4 2.2 1
vertex_b: -2.2 3.2 0
color:255 0 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -2 2.2 1
vertex_b: -0.8 3.2 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -0.6 2.2 1
vertex_b: 0.6 3.2 0
color:255 0 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 0.8 2.2 1
vertex_b: 2 3.2 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 2.2 2.2 1
vertex_b: 3.4 3.2 0
color:255 0 0
reflection:0
shine:0
}
// FOURTH LINE
CUBE
{
vertex_a: -3.4 1 1
vertex_b: -2.2 2 0
color:255 0 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -2 1 1
vertex_b: -0.8 2 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -0.6 1 1
vertex_b: 0.6 2 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 0.8 1 1
vertex_b: 2 2 0
color:255 255 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 2.2 1 1
vertex_b: 3.4 2 0
color:255 0 0
reflection:0
shine:0
}
// FIFTH LINE
CUBE
{
vertex_a: -1.7 -1 1
vertex_b: -1 0 0
color:70 70 0
reflection:0
shine:0
}
CUBE
{
vertex_a: -0.8 -1 1
vertex_b: -0.1 0 0
color:70 70 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 0.1 -1 1
vertex_b: 0.8 0 0
color:70 70 0
reflection:0
shine:0
}
CUBE
{
vertex_a: 1 -1 1
vertex_b: 1.7 0 0
color:70 70 0
reflection:0
shine:0
}
// SIXTH LINE
CYLINDER
{
CUT
{
translate:0 0.2 0
color:100 100 50
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -0.2 0
color:100 100 50
reflection:0
shine:0
}
scale:0.7 1 0.7
rotate_x:90
translate:-2.4 -3.3 0.8
color:100 100 50
reflection:0
shine:0
}
CYLINDER
{
CUT
{
translate:0 0.2 0
color:100 100 50
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -0.2 0
color:100 100 50
reflection:0
shine:0
}
scale:0.7 1 0.7
rotate_x:90
translate:-0.8 -3.3 0.8
color:100 100 50
reflection:0
shine:0
}
CYLINDER
{
CUT
{
translate:0 0.2 0
color:100 100 50
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -0.2 0
color:100 100 50
reflection:0
shine:0
}
scale:0.7 1 0.7
rotate_x:90
translate:0.8 -3.3 0.8
color:100 100 50
reflection:0
shine:0
}
CYLINDER
{
CUT
{
translate:0 0.2 0
color:100 100 50
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -0.2 0
color:100 100 70
reflection:0
shine:0
}
scale:0.7 1 0.7
rotate_x:90
translate:2.4 -3.3 0.8
color:100 100 50
reflection:0
shine:0
}
// LEFT ARM
// BIG PART
CYLINDER
{
CUT
{
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:170
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:-90
translate:-5 -0.1 -0.5
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:5
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:170
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:-110
translate:-6.35 -0.05 -0.5
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:10
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:178
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:-130
translate:-7.6 0.45 -0.5
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:15
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:177
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:-150
translate:-8.6 1.35 -0.5
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:20
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:-180
translate:-9.15 2.5 -0.5
reflection:0
shine:0
color:100 100 100
}
// SMALL PART
CYLINDER
{
CUT
{
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:170
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.4 0.4 0.4
rotate_z:-90
translate:-5.7 -0.1 -0.5
reflection:0
shine:0
color:40 40 40
}
CYLINDER
{
CUT
{
rotate_z:5
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:170
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.4 0.4 0.4
rotate_z:-118
translate:-6.9 0.1 -0.5
reflection:0
shine:0
color:40 40 40
}
CYLINDER
{
CUT
{
rotate_z:10
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:178
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.4 0.4 0.4
rotate_z:-138
translate:-8.2 0.9 -0.5
reflection:0
shine:0
color:40 40 40
}
CYLINDER
{
CUT
{
rotate_z:15
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:177
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.4 0.4 0.4
rotate_z:-165
translate:-9 2 -0.5
reflection:0
shine:0
color:40 40 40
}
// LEFT HAND
SPHERE
{
translate:-12.16 5 -0.665
scale:0.75 0.75 0.75
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.6 0.2 0.2
rotate_z:-60
translate:-9.7 4.3 -0.3
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.6 0.2 0.2
rotate_z:-90
translate:-9.2 4.6 -0.3
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.6 0.2 0.2
rotate_z:-115
translate:-8.7 4.4 -0.3
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.5 0.25 0.25
translate:-8.33 3.7 -0.33
color:100 100 100
shine:0
reflection:0
}
// RIGHT ARM
// BIG PART
CYLINDER
{
CUT
{
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:190
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:90
rotate_x:90
translate:5 -0.1 -0.6
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:-15
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:110
rotate_x:90
rotate_y:-15
translate:6.35 -0.1 -0.55
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:-30
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:182
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:130
rotate_x:90
rotate_y:-30
translate:7.3 -0.1 0.4
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:-30
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:190
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:150
rotate_x:90
rotate_y:-45
translate:7.6 -0.1 1.7
reflection:0
shine:0
color:100 100 100
}
CYLINDER
{
CUT
{
rotate_z:-30
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -2 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
rotate_z:180
rotate_x:90
rotate_y:-60
translate:7 -0.1 3
reflection:0
shine:0
color:100 100 100
}
// SMALL PART
CYLINDER
{
CUT
{
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:190
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.4 0.4 0.4
rotate_z:90
rotate_x:90
translate:5.7 -0.1 -0.6
reflection:0
shine:0
color:40 40 40
}
CYLINDER
{
CUT
{
rotate_z:-15
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.35 0.35 0.35
rotate_z:110
rotate_x:90
rotate_y:-35
translate:7 -0.1 -0.2
reflection:0
shine:0
color:40 40 40
}
CYLINDER
{
CUT
{
rotate_z:-30
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:182
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.4 0.4 0.4
rotate_z:130
rotate_x:90
rotate_y:-37
translate:7.55 -0.1 0.9
reflection:0
shine:0
color:40 40 40
}
CYLINDER
{
CUT
{
rotate_z:-30
color:40 40 40
reflection:0
shine:0
}
CUT
{
rotate_z:190
translate:0 -2 0
color:40 40 40
reflection:0
shine:0
}
scale:0.4 0.4 0.4
rotate_z:150
rotate_x:90
rotate_y:-65
translate:7.4 -0.1 2.5
reflection:0
shine:0
color:40 40 40
}
// RIGHT HAND
SPHERE
{
scale:0.75 0.75 0.75
translate:6 -0.1 3.5
color:255 255 255
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.6 0.2 0.2
rotate_z:-20
translate: 5.4 0.35 3.5
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.6 0.2 0.2
translate: 5.1 -0.1 3.5
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.6 0.2 0.2
rotate_z:20
translate: 5.4 -0.5 3.5
color:100 100 100
shine:0
reflection:0
}
SPHERE
{
scale:0.5 0.25 0.25
rotate_z:90;
translate: 6 0.6 3.5
color:100 100 100
shine:0
reflection:0
}
// MIC
SPHERE
{
scale:0.4 0.4 0.4
translate:5.65 1.5 2.15
reflection:0
shine:0
color:50 50 50
texture:textures/Mettaton/microphone.xpm
bumpmap:textures/Mettaton/microphone.xpm
}
CONE
{
CUT
{
rotate_z:180
translate:0 1 0
reflection:0
shine:0
}
CUT
{
translate:0 4 0
reflection:0
shine:0
}
scale:0.5 1 0.5
rotate_z:20
rotate_x:-30
translate:7 -1.8 4
reflection:0
shine:0
color:20 20 20
}
// LEG
CYLINDER
{
CUT
{
color:100 100 100
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -7.5 0
color:100 100 100
reflection:0
shine:0
}
scale:0.5 0.5 0.5
translate:0 -4.5 0
color:100 100 100
reflection:0
shine:0
}
CYLINDER
{
CUT
{
color:100 100 100
translate:0 0.5 0
reflection:0
shine:0
}
CUT
{
rotate_z:180
translate:0 -0.5 0
color:100 100 100
reflection:0
shine:0
}
rotate_x:90
translate:0 -9 0
color:100 100 100
reflection:0
shine:0
}