CAMERA { position:0 2 12 look_at:0 0 0 } LIGHT { position:0 3 20 } CSG,DIFF { CUBE { vertex_a:-1 -1 1 vertex_b:1 1 -1 color:60 60 60 } SPHERE { translate:0.7 0.7 1 scale:1.3 1.3 1.3 texture:textures/bumpmap/b4.xpm bumpmap:textures/bumpmap/b4.xpm } } CSG,DIFF { SPHERE { scale:0.6 0.6 0.6 translate:0.7 0.7 1 texture:textures/bumpmap/b5.xpm bumpmap:textures/bumpmap/b5.xpm } SPHERE { scale:0.6 0.6 0.6 translate:1 1 1.5 color:255 0 0 shine: 0.2 } }