/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* object_sphere.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: scebula +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2016/10/01 16:24:17 by scebula #+# #+# */ /* Updated: 2017/01/07 14:31:25 by gbrochar ### ########.fr */ /* */ /* ************************************************************************** */ #include "rt.h" static t_obj *add_sphere(t_sphere *sphere) { t_obj *obj; obj = (t_obj *)ft_memalloc(sizeof(t_obj)); obj->type = SPHERE; obj->next = NULL; obj->solid = init_solid(sphere, SPHERE); obj->reflectionx = &sphere->reflection; obj->shinex = &sphere->shine; obj->cut = sphere->cut; return (obj); } t_obj *push_sphere(t_obj **begin_obj, t_sphere *sphere) { t_obj *tmp; tmp = *begin_obj; if (tmp) { while (tmp->next) tmp = tmp->next; tmp->next = add_sphere(sphere); return (tmp->next); } *begin_obj = add_sphere(sphere); return (*begin_obj); }