CAMERA { position:-8 4 14 look_at:0 0 0 } LIGHT { position:0 5 3 } PLANE { scale:3 3 3 texture:textures/bumpmap/a1.xpm bumpmap:textures/bumpmap/a1.xpm translate: 0 -2 0 } CUBE { vertex_a: -2 -2 2 vertex_b: 2 2 -2 color: 200 200 200 translate: 2 0 4 } CONE { CUT { rotate_x:180 } CUT { translate:0 2 0 } scale:2 2 2 rotate_x:180 translate:-6 2 2 texture:textures/bumpmap/b2.xpm bumpmap:textures/bumpmap/b2.xpm } CYLINDER { CUT { rotate_x:180 color:200 200 200 } CUT { translate:0 2 0 color:200 200 200 } rotate_x:90 rotate_y: 30 translate:-1.5 0 -1.5 texture:textures/bumpmap/b3.xpm bumpmap:textures/bumpmap/b3.xpm }