rsrt_cpu/src/main.rs

71 lines
2.0 KiB
Rust

extern crate sdl2;
mod object;
mod ray;
mod render;
mod sphere;
use render::render;
use sdl2::event::Event;
use sdl2::keyboard::Keycode;
use sdl2::pixels::PixelFormatEnum;
use sdl2::surface::Surface;
fn main() {
let sdl_context = sdl2::init().unwrap();
let video_subsystem = sdl_context.video().unwrap();
let window = video_subsystem
.window("rust-sdl2 demo", 800, 800)
.position_centered()
.opengl()
.build()
.unwrap();
// let surface = Surface::new(512, 512, PixelFormatEnum::RGB24).unwrap();
let mut data = Box::new([255u8; 1_920_000]);
// println!("{:?}", data);
let mut canvas = window.into_canvas().build().unwrap();
// let mut canvas = surface.into_canvas().unwrap();
//canvas.set_draw_color(Color::RGB(0, 255, 255));
// let surface = Surface::from_data(&mut data, 800, 600, 3, PixelFormatEnum::RGB24).unwrap();
let texture_creator = canvas.texture_creator();
let mut event_pump = sdl_context.event_pump().unwrap();
// let mut i = 0;
'running: loop {
render(&mut *data);
// put_pixel(
// &mut *data,
// i,
// i,
// Color {
// r: 0,
// g: 0,
// b: 0,
// a: 0,
// },
// );
// if i < 599 {
// i += 1;
// }
// canvas.set_draw_color(Color::RGB(i, 64, 255 - i));
let surface =
Surface::from_data(&mut *data, 800, 800, 2400, PixelFormatEnum::RGB24).unwrap();
let texture = texture_creator
.create_texture_from_surface(surface)
.unwrap();
canvas.copy(&texture, None, None).unwrap();
canvas.present();
for event in event_pump.poll_iter() {
match event {
Event::Quit { .. }
| Event::KeyDown {
keycode: Some(Keycode::Escape),
..
} => break 'running,
_ => {}
}
}
}
}