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1 Commits
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ef126bbf7b |
2
Makefile
2
Makefile
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@ -17,7 +17,7 @@ SRC = $(addprefix $(SRC_DIR), $(SRC_FILE))
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OBJ = $(addprefix $(OBJ_DIR), $(OBJ_FILE))
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OBJ = $(addprefix $(OBJ_DIR), $(OBJ_FILE))
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INC = $(addprefix $(INC_DIR), $(INC_FILE))
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INC = $(addprefix $(INC_DIR), $(INC_FILE))
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LIB =
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LIB = -lncurses
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CC = gcc
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CC = gcc
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@ -0,0 +1,82 @@
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#include <ncurses.h>
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WINDOW *create_newwin(int height, int width, int starty, int startx);
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void destroy_win(WINDOW *local_win);
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int main(int argc, char *argv[])
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{ WINDOW *my_win;
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int startx, starty, width, height;
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int ch;
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initscr(); /* Start curses mode */
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cbreak(); /* Line buffering disabled, Pass on
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* everty thing to me */
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keypad(stdscr, TRUE); /* I need that nifty F1 */
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height = 3;
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width = 10;
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starty = (LINES - height) / 2; /* Calculating for a center placement */
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startx = (COLS - width) / 2; /* of the window */
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printw("Press F1 to exit");
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refresh();
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my_win = create_newwin(height, width, starty, startx);
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while((ch = getch()) != KEY_F(1))
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{ switch(ch)
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{ case KEY_LEFT:
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destroy_win(my_win);
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my_win = create_newwin(height, width, starty,--startx);
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break;
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case KEY_RIGHT:
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destroy_win(my_win);
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my_win = create_newwin(height, width, starty,++startx);
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break;
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case KEY_UP:
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destroy_win(my_win);
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my_win = create_newwin(height, width, --starty,startx);
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break;
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case KEY_DOWN:
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destroy_win(my_win);
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my_win = create_newwin(height, width, ++starty,startx);
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break;
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}
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}
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endwin(); /* End curses mode */
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return 0;
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}
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WINDOW *create_newwin(int height, int width, int starty, int startx)
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{ WINDOW *local_win;
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local_win = newwin(height, width, starty, startx);
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box(local_win, 0 , 0); /* 0, 0 gives default characters
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* for the vertical and horizontal
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* lines */
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wrefresh(local_win); /* Show that box */
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return local_win;
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}
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void destroy_win(WINDOW *local_win)
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{
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/* box(local_win, ' ', ' '); : This won't produce the desired
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* result of erasing the window. It will leave it's four corners
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* and so an ugly remnant of window.
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*/
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wborder(local_win, ' ', ' ', ' ',' ',' ',' ',' ',' ');
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/* The parameters taken are
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* 1. win: the window on which to operate
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* 2. ls: character to be used for the left side of the window
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* 3. rs: character to be used for the right side of the window
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* 4. ts: character to be used for the top side of the window
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* 5. bs: character to be used for the bottom side of the window
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* 6. tl: character to be used for the top left corner of the window
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* 7. tr: character to be used for the top right corner of the window
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* 8. bl: character to be used for the bottom left corner of the window
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* 9. br: character to be used for the bottom right corner of the window
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*/
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wrefresh(local_win);
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delwin(local_win);
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}
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@ -2,8 +2,8 @@
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#define __NCURSES__
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#define __NCURSES__
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#include <curses.h>
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#include "macros.h"
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#include "macros.h"
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#endif
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#endif
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27
src/main.c
27
src/main.c
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@ -4,5 +4,30 @@ int main(int argc, char **argv)
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{
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{
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(void)argc;
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(void)argc;
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(void)argv;
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(void)argv;
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return (SUCCESS);
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const int height = 3;
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const int width = 4;
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WINDOW *game;
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initscr();
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cbreak();
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game = newwin(height, width, 0, 0);
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box(game, 0, 0);
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wrefresh(game);
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// start_color();
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// init_pair(0, COLOR_BLACK, COLOR_RED);
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// init_pair(1, COLOR_BLACK, COLOR_GREEN);
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// attron(COLOR_PAIR(0));
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// wprintw(game, "^[[0;31;40m");
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// wprintw(game, "Hello World !!!");
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// for (int i = 0; i < argc; i++)
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// {
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// attron(COLOR_PAIR(1 - i % 2));
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// wprintw(game, argv[i]);
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// wprintw(game, " ");
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// }
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// wrefresh(game);
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wgetch(game);
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endwin();
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return SUCCESS;
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}
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}
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