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4 changed files with 110 additions and 3 deletions
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  1. +1
    -1
      Makefile
  2. +82
    -0
      example.c
  3. +1
    -1
      inc/ncurses.h
  4. +26
    -1
      src/main.c

+ 1
- 1
Makefile View File

@@ -17,7 +17,7 @@ SRC = $(addprefix $(SRC_DIR), $(SRC_FILE))
OBJ = $(addprefix $(OBJ_DIR), $(OBJ_FILE))
INC = $(addprefix $(INC_DIR), $(INC_FILE))

LIB =
LIB = -lncurses

CC = gcc



+ 82
- 0
example.c View File

@@ -0,0 +1,82 @@
#include <ncurses.h>


WINDOW *create_newwin(int height, int width, int starty, int startx);
void destroy_win(WINDOW *local_win);

int main(int argc, char *argv[])
{ WINDOW *my_win;
int startx, starty, width, height;
int ch;

initscr(); /* Start curses mode */
cbreak(); /* Line buffering disabled, Pass on
* everty thing to me */
keypad(stdscr, TRUE); /* I need that nifty F1 */

height = 3;
width = 10;
starty = (LINES - height) / 2; /* Calculating for a center placement */
startx = (COLS - width) / 2; /* of the window */
printw("Press F1 to exit");
refresh();
my_win = create_newwin(height, width, starty, startx);

while((ch = getch()) != KEY_F(1))
{ switch(ch)
{ case KEY_LEFT:
destroy_win(my_win);
my_win = create_newwin(height, width, starty,--startx);
break;
case KEY_RIGHT:
destroy_win(my_win);
my_win = create_newwin(height, width, starty,++startx);
break;
case KEY_UP:
destroy_win(my_win);
my_win = create_newwin(height, width, --starty,startx);
break;
case KEY_DOWN:
destroy_win(my_win);
my_win = create_newwin(height, width, ++starty,startx);
break;
}
}
endwin(); /* End curses mode */
return 0;
}

WINDOW *create_newwin(int height, int width, int starty, int startx)
{ WINDOW *local_win;

local_win = newwin(height, width, starty, startx);
box(local_win, 0 , 0); /* 0, 0 gives default characters
* for the vertical and horizontal
* lines */
wrefresh(local_win); /* Show that box */

return local_win;
}

void destroy_win(WINDOW *local_win)
{
/* box(local_win, ' ', ' '); : This won't produce the desired
* result of erasing the window. It will leave it's four corners
* and so an ugly remnant of window.
*/
wborder(local_win, ' ', ' ', ' ',' ',' ',' ',' ',' ');
/* The parameters taken are
* 1. win: the window on which to operate
* 2. ls: character to be used for the left side of the window
* 3. rs: character to be used for the right side of the window
* 4. ts: character to be used for the top side of the window
* 5. bs: character to be used for the bottom side of the window
* 6. tl: character to be used for the top left corner of the window
* 7. tr: character to be used for the top right corner of the window
* 8. bl: character to be used for the bottom left corner of the window
* 9. br: character to be used for the bottom right corner of the window
*/
wrefresh(local_win);
delwin(local_win);
}

+ 1
- 1
inc/ncurses.h View File

@@ -2,8 +2,8 @@
#define __NCURSES__


#include <curses.h>
#include "macros.h"


#endif

+ 26
- 1
src/main.c View File

@@ -4,5 +4,30 @@ int main(int argc, char **argv)
{
(void)argc;
(void)argv;
return (SUCCESS);
const int height = 3;
const int width = 4;
WINDOW *game;

initscr();
cbreak();
game = newwin(height, width, 0, 0);
box(game, 0, 0);
wrefresh(game);
// start_color();
// init_pair(0, COLOR_BLACK, COLOR_RED);
// init_pair(1, COLOR_BLACK, COLOR_GREEN);
// attron(COLOR_PAIR(0));
// wprintw(game, "^[[0;31;40m");
// wprintw(game, "Hello World !!!");
// for (int i = 0; i < argc; i++)
// {
// attron(COLOR_PAIR(1 - i % 2));
// wprintw(game, argv[i]);
// wprintw(game, " ");
// }
// wrefresh(game);
wgetch(game);
endwin();

return SUCCESS;
}

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