#include #include #include #include // Define the shellcode char code[] = "\x31\xc0\x99\xb2\x0a\xff\xc0\x89\xc7\x48\x8d\x35\x12\x00\x00\x00\x0f\x05\xb2\x2a\x31\xc0\xff\xc0\xf6\xe2\x89\xc7\x31\xc0\xb0\x3c\x0f\x05\x2e\x2e\x57\x4f\x4f\x44\x59\x2e\x2e\x0a"; // Declare a function pointer with no arguments and no return value typedef void (*ShellcodeFunc)(); int main() { // Create a function pointer of the appropriate type and point it to the shellcode ShellcodeFunc func = (ShellcodeFunc)code; // Make the memory containing the shellcode executable // Using a reasonable default page size size_t pagesize = 4096; // 4KB, a common page size uintptr_t page_start = (uintptr_t)code & ~(pagesize - 1); mprotect((void *)page_start, pagesize, PROT_READ | PROT_EXEC); // Call the shellcode func(); return 0; }