/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* draw_4_7.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: gbrochar +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2016/05/26 00:36:52 by gbrochar #+# #+# */ /* Updated: 2016/05/26 00:46:41 by gbrochar ### ########.fr */ /* */ /* ************************************************************************** */ #include "fractol.h" void *draw_4(void *e_void) { int x; int y; t_env *e; e = (t_env *)e_void; y = 720; while (y != 900) { x = 0; while (x != WINX) { compute(x, y, e); ++x; } ++y; } return (e_void); } void *draw_5(void *e_void) { int x; int y; t_env *e; e = (t_env *)e_void; y = 900; while (y != 1080) { x = 0; while (x != WINX) { compute(x, y, e); ++x; } ++y; } return (e_void); } void *draw_6(void *e_void) { int x; int y; t_env *e; e = (t_env *)e_void; y = 1080; while (y != 1260) { x = 0; while (x != WINX) { compute(x, y, e); ++x; } ++y; } return (e_void); } void *draw_7(void *e_void) { int x; int y; t_env *e; e = (t_env *)e_void; y = 1260; while (y != 1440) { x = 0; while (x != WINX) { compute(x, y, e); ++x; } ++y; } return (e_void); }