void tg_setup_star() { for (int i = 0; i < tg_stars.length; i++) tg_stars[i] = new Star(); } void tg_manage_star() { for (int i = 0; i < tg_stars.length; i++) { tg_stars[i].update(); tg_stars[i].render(); } } void setup_star() { for (int i = 0; i < stars.length; i++) stars[i] = new Star(); } void manage_star() { for (int i = 0; i < stars.length; i++) { stars[i].update(); stars[i].render(); } } void ms_setup_star() { for (int i = 0; i < ms_stars.length; i++) ms_stars[i] = new Star(); } void ms_manage_star() { for (int i = 0; i < ms_stars.length; i++) { ms_stars[i].update(); ms_stars[i].render(); } }